Access reference

Danmir Dungeons and Reward Routes

Walkthrough in English

Quest overview
TypeAccess reference
Level
  • Level 30 to use the bridge switches.
  • At least level 20. Individual rewards may have a higher requirement.
Rewards
  • 1 × wooden key (key 5017)
  • Access across the two drawbridges.
  • Access to the next area.
  • Access beyond the golem barrier.
  • Opens the next quest passage.
  • Access beyond the Dracula barrier.
  • 1 × ring of healing, 1 × ring of healing
  • 1 × crown armor
  • 1 × amulet of loss
  • 1 × stone skin amulet
  • 1 × ornamented shield
  • 1 × runic blade
wooden keywooden keyring of healingring of healingcrown armorcrown armoramulet of lossamulet of lossstone skin amuletstone skin amuletornamented shieldornamented shieldrunic bladerunic blade

Requirements

  • Enough free carrying capacity and inventory space for the entire reward.
  • Level 30 to use the bridge switches.
  • At least level 20. Individual rewards may have a higher requirement.

Items used in this quest

The walkthrough explains which items are obtained during the quest and where components are placed or consumed.

mysterious fetish
1 × mysterious fetishPlace at marker 1 in View 17
mind stone
1 × mind stonePlace at marker 1 in View 18
beholder shield
1 × beholder shieldPlace at marker 1 in View 19

Walkthrough

Show walkthroughStep-by-step instructions, dialogue and highlighted views

Part 1Earth Golem Key

Before this stage

  • Enough free carrying capacity and inventory space for the entire reward.
  1. 1

    Locate the quest object in the view below. The next instruction identifies its numbered marker.

  2. 2

    At marker 1 in View 1, use the dead tree. Receive 1 × wooden key (key number 5017).

Part 2Danmir — Drawbridges

Before this stage

  • Level 30 to use the bridge switches.
  1. 1

    Use the switch at marker 1 in View 2 to change the drawbridge across markers 1, 2, 3 in View 4.

  2. 2

    Use the second switch at marker 1 in View 3 for the bridge across markers 4, 5, 6 in View 4.

Part 3Danmir / Wall1 — Seal

  1. 1

    Use the lever at marker 1 in View 5.

  2. 2

    The stone wall at marker 2 in View 6 is removed.

  3. 3

    Defeat the summoned encounter: 4 × Earth Golem, 2 × Demon.

  4. 4

    Continue through the opened route.

Part 4Danmir / Wall2 — Seal

  1. 1

    Use the lever at marker 1 in View 9.

  2. 2

    The stone wall at marker 2 in View 10 is removed.

  3. 3

    Defeat the summoned encounter: 6 × Demon.

  4. 4

    Continue through the opened route.

Continue using View 8.

Part 5Danmir / Wall3 — Seal

  1. 1

    Use the lever at marker 4 in View 11.

  2. 2

    The stone wall at marker 2 in View 12 is removed.

  3. 3

    Defeat the summoned encounter: 3 × Demon, 3 × Hellhound.

  4. 4

    Continue through the opened route.

Continue using View 7.

Part 6Danmir / Wall4 — Seal

  1. 1

    Use the lever at marker 1 in View 13.

  2. 2

    The stone wall at marker 3 in View 13 is removed.

  3. 3

    Defeat the summoned encounter: 2 × Orshabaal, 2 × Hellhound, 2 × Demon.

  4. 4

    Continue through the opened route.

Continue using View 7.

Part 7Ancient Earth Golem — Opened Barrier

  1. 1

    Defeat an Ancient Earth Golem. Its native death handler removes the named barrier at marker 1 in View 15.

  2. 2

    Continue through the opened route.

Part 8Danmir / Items — Ritual

Items used in this stage

mysterious fetish
1 × mysterious fetishPlace at marker 1 in View 17
mind stone
1 × mind stonePlace at marker 1 in View 18
beholder shield
1 × beholder shieldPlace at marker 1 in View 19
  1. 1

    Place mysterious fetish at marker 1 in View 17 (one consumed).

  2. 2

    Place mind stone at marker 1 in View 18 (one consumed).

  3. 3

    Place beholder shield at marker 1 in View 19 (one consumed).

  4. 4

    Use the lever at marker 1 in View 16.

  5. 5

    You are transferred to marker 1 in View 20.

Part 9Danmir / Dlstone — Seal

  1. 1

    Use the lever at marker 1 in View 21.

  2. 2

    The stone at marker 1 in View 22 is removed.

  3. 3

    Continue through the opened route.

Part 10Danmir / Hydrastone — Seal

  1. 1

    Use the lever at marker 1 in View 23.

  2. 2

    The stone at marker 1 in View 24 is removed.

  3. 3

    Continue through the opened route.

Part 11Danmir / Scorp Stone — Seal

  1. 1

    Use the lever at marker 1 in View 25.

  2. 2

    The stone at marker 1 in View 26 is removed.

  3. 3

    Continue through the opened route.

Part 12Danmir / Tp Scorp — Mechanism

  1. 1

    Use the lever at marker 2 in View 27.

  2. 2

    Enter the portal at marker 1 in View 27 to reach marker 1 in View 28.

Part 13Danmir / Hwall2 — Seal

  1. 1

    Use the lever at marker 1 in View 29.

  2. 2

    The stone wall at marker 1 in View 30 is removed.

  3. 3

    Continue through the opened route.

Part 14Danmir / Trup H — Seal

  1. 1

    Use the lever at marker 1 in View 31.

  2. 2

    The leaves at marker 1 in View 32 is removed.

  3. 3

    Continue through the opened route.

Part 15Dracula — Opened Barrier

  1. 1

    Defeat Dracula. Its native death handler removes the named barrier at marker 1 in View 33.

  2. 2

    Continue through the opened route.

Part 16Danmir Reward Chambers

Before this stage

  • At least level 20. Individual rewards may have a higher requirement.
  • Enough free carrying capacity and inventory space for the entire reward.
  1. 1

    Locate the quest object in the view below. The next instruction identifies its numbered marker.

  2. 2

    At marker 1 in View 34, use the chest (level 20+). Receive 1 × ring of healing, 1 × ring of healing.

  3. 3

    At marker 1 in View 35, use the chest (level 55+). Receive 1 × crown armor.

  4. 4

    At marker 1 in View 36, use the chest (level 45+). Receive 1 × amulet of loss.

  5. 5

    At marker 2 in View 36, use the chest (level 35+). Receive 1 × stone skin amulet.

  6. 6

    At marker 1 in View 37, use the chest (level 35+). Receive 1 × ornamented shield.

  7. 7

    At marker 1 in View 38, use the chest (level 90+). Receive 1 × runic blade.

Rewards and completion

  • 1 × wooden key (key 5017)
  • Access across the two drawbridges.
  • Access to the next area.
  • Access beyond the golem barrier.
  • Opens the next quest passage.
  • Access beyond the Dracula barrier.
  • 1 × ring of healing, 1 × ring of healing
  • 1 × crown armor
  • 1 × amulet of loss
  • 1 × stone skin amulet
  • 1 × ornamented shield
  • 1 × runic blade
wooden keywooden keyring of healingring of healingcrown armorcrown armoramulet of lossamulet of lossstone skin amuletstone skin amuletornamented shieldornamented shieldrunic bladerunic blade

Notes

  • The sections in this reference are independent. Their displayed order does not assert a required quest sequence.
  • Choose the relevant dungeon branch. The branches do not form a required linear quest sequence.
  • The marked object at marker 1 in View 39 currently has no matching reward branch. It grants no scripted quest reward.