Mystic Blade
ATK 50DEF 39
Zagan SquareTHE ORIGINAL ADVENTUREZagan
Square.
The cities you remember.
The stories still to come.
Turn a Mystic Blade, Orcish Maul or Headchopper into an Earth, Fiery or Energy weapon using the matching station and materials.
ATK 50DEF 39
ATK 55DEF 29
ATK 52DEF 32
The unenchanted base weapons require level 130 to wield. Choose any one of them for each recipe below.
The extra attack works for Knights and Elite Knights against a living adjacent target on the same floor, with enough mana and both attacker and target outside protection zones. If these conditions are not met, the ordinary weapon stats still apply without the extra attack or its mana cost.
| Enchanted result | ATK | DEF |
|---|---|---|
| 52 | 41 | |
| 57 | 31 | |
| 54 | 34 |
33202, 32468, 1233199, 32466, 1233199, 32467, 1233199, 32468, 1233199, 32469, 1233199, 32470, 1233201, 32468, 12| Enchanted result | ATK | DEF |
|---|---|---|
| 54 | 43 | |
| 59 | 33 | |
| 56 | 36 |
33216, 32457, 1233218, 32454, 1233217, 32454, 1233216, 32454, 1233215, 32454, 1233214, 32454, 1233216, 32456, 12| Enchanted result | ATK | DEF |
|---|---|---|
| 56 | 45 | |
| 61 | 35 | |
| 58 | 38 |
33229, 32468, 1233232, 32466, 1233232, 32467, 1233232, 32468, 1233232, 32469, 1233232, 32470, 1233230, 32468, 12The levels above apply to the extra attack and the corresponding station doors. They are not equip requirements for the enchanted results. The enchanting action itself does not require a particular level, vocation, magic level, mana or premium account.
Bring one unenchanted base weapon and all four materials for your chosen variant. Each ingredient must be in one stack containing at least the required quantity.
Place the weapon on the weapon tile and each ingredient stack on its own specified tile. Keep the result tile clear. The optional station details above list every position.
Stand next to the lever and use it. If the lever is in its used position, the first use only resets it; use it again to perform the recipe.
A successful recipe consumes the base weapon and the stated materials, then leaves one enchanted weapon on the result tile. Excess materials remain. There is no random success roll, duration or charge limit.
Place any one of the nine enchanted weapons on the disenchanting tile and use the nearby lever. Collect the matching unenchanted Mystic Blade, Orcish Maul or Headchopper from the result tile.
No extra materials or mana are required. Only the base weapon is returned: the coins, gems, jewels and lightwands spent on enchanting are not refunded.
A lever in its used position first resets without processing the weapon; use it again to disenchant.
33214, 32470, 1233213, 32470, 1233212, 32470, 12